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LoopMe

Lead Unity SDK Engineer

LoopMe

. Own and operate the entire Unity product surface, with full architectural autonomy and per-platform customisation .

Posted 9/25/2026full-timeRemote • United StatesSeniorWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in cross-platform mobile and SDK development, particularly with Unity, iOS, and Android. Proficient in architectural design, CI/CD pipeline establishment, and open source software management, with a strong understanding of licensing and privacy frameworks in the ad tech industry.

Highest-signal resume keywords
Cross-Platform Mobile DevelopmentUnity SDK DesignC# ProficiencyCI/CD Pipeline ManagementOpen Source Software Publishing

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
C#KotlinSwiftObjective-C++Dependency InjectionModular SDK DesignCross-Platform TestingMobile Test AutomationLicensing Best PracticesAd Tech Privacy Frameworks
Soft Skills
Cross-Team CollaborationProactive Problem Solving
Tools & Technologies
UnityGitHub ActionsFastlaneGradleBazelNPMNuGetUnity Package ManagerMaestroBrowserStack
Industry Keywords
Ad TechClient-Server ArchitectureGDPRCCPATCFGPPCOPPACMPsApp Tracking Transparency

Tech Stack

Tools & technologies
AndroidGradleiOSKotlinObjective-COpen SourceSwiftUnityC++

About the role

Key responsibilities & impact
  • Own and operate the entire Unity product surface, with full architectural autonomy and per-platform customisation
  • Build and manage open source publishing for LoopMe’s Unity packages, applying licensing best practices
  • Establish and run CI/CD pipelines for the Unity product surface
  • Drive parity between native iOS and Android platforms through proactive cross-team collaboration
  • Build generic, reusable tooling that Unity packages across the SDK portfolio can share
  • Develop and maintain LoopMe’s Unity validator app
  • Manage Unity license administration across the SDK organisation
  • Partner with QE on cross-platform testing and support integration partners with clear SDK documentation
  • Report to the VP Engineering, SDK

Requirements

What you’ll need
  • Experience across cross-platform mobile and SDK development — iOS, Android, and Unity — including dependency resolution and wrapping native code and binaries inside Unity
  • Strong architectural background in modular Unity SDK design: dependency injection, bridging native iOS/Android SDKs into Unity through C/C++, and building Unity Editor tooling
  • Proficiency in C#, Kotlin, Swift, and Objective-C++
  • Track record publishing and maintaining open source software
  • Working knowledge of licensing and distribution through NPM, NuGet, and Unity Package Manager
  • Working knowledge of privacy and consent frameworks used in ad tech — GDPR, CCPA, TCF, GPP, COPPA, CMPs, and App Tracking Transparency
  • Familiarity with ad tech industry practices and client-server architecture patterns
  • Experience with CI/CD and build tooling such as GitHub Actions, Fastlane, Gradle, or Bazel
  • Comfort using agentic coding assistants, such as Claude Code, as part of a development workflow
  • Experience with mobile test automation tools such as Maestro, BrowserStack, or TestRail

Benefits

Comp & perks
  • Remote working
  • Self-managed vacation (no maximum)
  • 1 month work-from-anywhere
  • Healthcare
  • 401k
  • Summer Fridays
  • LoopMe Gives Back
  • Learning & development support