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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in leading creative teams within the free-to-play mobile game industry, ensuring high-quality art deliverables while balancing creative ambition with technical constraints. Proficient in managing art pipelines and integrating AI-assisted processes to enhance productivity and workflow.
Highest-signal resume keywords
Lead Artist ExperienceArt ManagementF2P Mobile Games Market KnowledgeUnity Pipeline ProficiencyExceptional Communication Skills
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Art Direction2D Art3D ArtUIUX DesignArt Pipeline ManagementCreative Team LeadershipPlayer Engagement MetricsKPI AnalysisAI-Assisted Art ProcessesGame Production Chain Knowledge
Soft Skills
Team Energy ManagementFeedback FacilitationStakeholder Communication
Industry Keywords
Free-To-PlayLive-Operated TitleGame DesignOutsourcing ExperiencePlayer Engagement
Tech Stack
Tools & technologiesUnity
About the role
Key responsibilities & impact- Own the art vision for new features and seasonal content
- Keep the game visually fresh, attractive, accessible, inclusive, and unique
- Manage and grow a team of 6 comprising 4 Game Artists and 2 UIUX professionals
- Maintain high talent density, foster feedback, and ensure team energy
- Oversee the art pipeline and balance creative ambition with technical constraints of a live mobile game
- Ensure efficient, high-quality art deliverables
- Act as the primary artistic partner for the Game Director and other Managers
- Contribute to overall production strategy and the game's long-term success
- Serve as the main contact for art-related topics across Development, Game Design, Communication, and Marketing
- Explore and integrate AI-assisted processes for productivity and art workflow
Requirements
What you’ll need- 6+ years of experience in the free-to-play mobile game industry
- At least one experience on a scaled and live-operated title
- Meaningful experience as a Lead Artist, Art Manager, Art Director, or similar
- Strong background in managing creative teams
- Deep understanding of the F2P mobile games market, visual success over several years, player engagement, and KPIs
- Strong portfolio demonstrating ability to guide a project's aesthetic and maintain high standards across 2D, 3D, and UIUX
- Exceptional communication skills with artistic and non-artistic stakeholders
- Solid knowledge of the overall game production chain, Unity pipeline, technical art constraints, and collaboration with developers
- Good ability to communicate in English
- Nice to have: experience with outsourcing partners
- Nice to have: experience in game design, development, or prototyping
Benefits
Comp & perks- Madbox values passionate, creative, innovative team players and supports learning new things
- Home Assignment & review included in the hiring process
