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Nex

Associate Producer – Motion-Based Games

Nex

. Support end-to-end development of motion-based games from concept through launch .

Posted 10/26/2026full-timeRemote • California • United StatesMid-Level💰 $85,000 - $115,000 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in game production and project management, with a strong focus on motion-based gameplay systems and collaboration across creative, technical, and business teams. Proven ability to manage production schedules, facilitate playtesting, and synthesize feedback for continuous improvement.

Highest-signal resume keywords
Game Production ExperienceAgile/Scrum FamiliarityMotion-Based Game DevelopmentStakeholder CommunicationPlaytesting Coordination

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Project ManagementMilestone TrackingMotion CalibrationUsability ImprovementsAccessibility FeaturesBuild DeliveryFeature DocumentationGameplay Capture CoordinationDependency TrackingRisk Management
Soft Skills
Strong Organizational SkillsProactive Problem SolverCollaborativeDetail-OrientedComfortable with Ambiguity
Tools & Technologies
GitHubNotionSlackAsana
Industry Keywords
Mobile GamesConsole GamesInteractive PlatformsLicensed IPConsumer HardwareFamily EntertainmentActive PlayExternal Development Partners

About the role

Key responsibilities & impact
  • Support end-to-end development of motion-based games from concept through launch
  • Maintain production schedules and milestone tracking
  • Participate in and help run stand-ups and cross-functional sync meetings
  • Track dependencies, risks, and blockers across teams
  • Ensure builds and deliverables are on time and aligned with scope
  • Prepare milestone reports and stakeholder updates
  • Coordinate implementation of camera-based motion gameplay systems
  • Support playtesting with kids and families and synthesize feedback into actionable insights
  • Track motion calibration, usability improvements, and accessibility features
  • Evaluate milestones, write build notes, and compile stakeholder feedback
  • Advocate for age-appropriate design and safety considerations
  • Support external brand or IP collaboration workflows
  • Act as the communication bridge between creative, technical, and business teams
  • Partner with QA to prioritize and track bug resolution
  • Support publishing needs including build delivery, feature documentation, and gameplay capture coordination
  • Help coordinate external development partners

Requirements

What you’ll need
  • 3+ years experience in game production or project management
  • Experience working on shipped game titles (mobile, console, or interactive platform)
  • Strong organizational and communication skills
  • Familiarity with Agile/Scrum workflows
  • Experience with tools such as GitHub, Notion, Slack, Asana, or equivalent
  • Passion for kids, family entertainment, and active play
  • Flexibility to collaborate across global time zones, including Asia (particularly Hong Kong), with recurring meetings and coordination outside standard U.S. business hours
  • Experience with motion-based, camera-based, or fitness-style games
  • Experience working with licensed IP or external partners
  • Background in consumer hardware or platform-based products
  • Experience conducting or coordinating playtests with children
  • Highly organized and detail-oriented
  • Proactive problem solver
  • Comfortable operating in a fast-growing startup environment
  • Collaborative and low-ego
  • Comfortable with ambiguity
  • Able to take initiative in a fast-paced environment

Benefits

Comp & perks
  • Competitive compensation package
  • Flexible working hours and vacation policy
  • Product-driven culture that treasures talents and individual growth
  • Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field