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Nex

UI Motion Artist Intern

Nex

. Create UI motion, transitions, button interactions, and visual effects for games and experiences.

Posted 10/22/2026internshipRemote • California • United StatesEntry LevelWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in UI Motion Design and Animation, with a strong ability to create engaging transitions and visual effects in Unity. Capable of adapting designs to various visual styles while collaborating effectively with cross-functional teams.

Highest-signal resume keywords
UI Motion DesignAnimationUnityVisual Effects (VFX)Prototyping

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
UI Motion DesignAnimation TechniquesVisual FeedbackTiming and PacingButton InteractionsDynamic UI ExperiencesPrototypingVFX CreationAsset MaintenanceGame Design Implementation
Soft Skills
Effective CommunicationEager to LearnOwnership of TasksCollaborationFeedback Reception
Tools & Technologies
Unity
Industry Keywords
Game DesignInteractive ExperiencesCommercial ProductsVisual StylesUser Engagement

Tech Stack

Tools & technologies
Unity

About the role

Key responsibilities & impact
  • Create UI motion, transitions, button interactions, and visual effects for games and experiences.
  • Adapt motion design to different visual styles and project goals.
  • Turn static UI designs and game screens into dynamic, expressive experiences through animation and VFX.
  • Explore and prototype motion concepts, timing, transitions, and visual treatments.
  • Collaborate with UI/UX designers, artists, and game designers.
  • Take UI motion from concept and prototyping through final implementation in Unity.
  • Create and maintain reusable UI animation and VFX assets according to art and production guidelines.
  • Work on commercial products used by more than 500,000 users daily.

Requirements

What you’ll need
  • Must be currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
  • Strong foundation in UI motion design and animation, including timing, pacing, easing, and visual feedback.
  • Ability to bring static UI designs to life through engaging transitions, button interactions, motion, and VFX.
  • Ability to adapt to different visual styles, from goofy and playful game experiences to clean and polished fitness interfaces.
  • Familiarity with Unity and a basic understanding of implementing UI animation and VFX in a game engine.
  • Comfortable exploring multiple ideas, prototyping quickly, receiving feedback, and iterating toward a polished result.
  • Communicates well, is eager to learn, and takes ownership of assigned tasks and responsibilities.
  • Portfolio or demo reel showcasing UI motion, animation, motion graphics, VFX, or other relevant interactive work.
  • Passionate about playing, making, and learning about video games.
  • Occasional travel may be required for company events, external meetings, and other business-related activities.

Benefits

Comp & perks
  • Competitive compensation package
  • Flexible working hours and vacation policy
  • Product-driven culture that treasures talents and individual growth
  • Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field