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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in UI Motion Design and Animation, with a strong ability to create engaging transitions and visual effects in Unity. Capable of adapting designs to various visual styles while collaborating effectively with cross-functional teams.
Highest-signal resume keywords
UI Motion DesignAnimationUnityVisual Effects (VFX)Prototyping
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
UI Motion DesignAnimation TechniquesVisual FeedbackTiming and PacingButton InteractionsDynamic UI ExperiencesPrototypingVFX CreationAsset MaintenanceGame Design Implementation
Soft Skills
Effective CommunicationEager to LearnOwnership of TasksCollaborationFeedback Reception
Tools & Technologies
Unity
Industry Keywords
Game DesignInteractive ExperiencesCommercial ProductsVisual StylesUser Engagement
Tech Stack
Tools & technologiesUnity
About the role
Key responsibilities & impact- Create UI motion, transitions, button interactions, and visual effects for games and experiences.
- Adapt motion design to different visual styles and project goals.
- Turn static UI designs and game screens into dynamic, expressive experiences through animation and VFX.
- Explore and prototype motion concepts, timing, transitions, and visual treatments.
- Collaborate with UI/UX designers, artists, and game designers.
- Take UI motion from concept and prototyping through final implementation in Unity.
- Create and maintain reusable UI animation and VFX assets according to art and production guidelines.
- Work on commercial products used by more than 500,000 users daily.
Requirements
What you’ll need- Must be currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
- Strong foundation in UI motion design and animation, including timing, pacing, easing, and visual feedback.
- Ability to bring static UI designs to life through engaging transitions, button interactions, motion, and VFX.
- Ability to adapt to different visual styles, from goofy and playful game experiences to clean and polished fitness interfaces.
- Familiarity with Unity and a basic understanding of implementing UI animation and VFX in a game engine.
- Comfortable exploring multiple ideas, prototyping quickly, receiving feedback, and iterating toward a polished result.
- Communicates well, is eager to learn, and takes ownership of assigned tasks and responsibilities.
- Portfolio or demo reel showcasing UI motion, animation, motion graphics, VFX, or other relevant interactive work.
- Passionate about playing, making, and learning about video games.
- Occasional travel may be required for company events, external meetings, and other business-related activities.
Benefits
Comp & perks- Competitive compensation package
- Flexible working hours and vacation policy
- Product-driven culture that treasures talents and individual growth
- Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
