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T-Mobile

UX Design Intern

T-Mobile

. Own a meaningful UX design project from discovery through solution development .

Posted 11/4/2026internshipUnited StatesEntry Level💰 $27 - $50 per hourWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in user-centered design and interaction design, with a strong ability to create user flows, wireframes, and interactive prototypes using Figma. Possesses effective communication and collaboration skills to work with cross-functional teams and adapt designs based on user feedback.

Highest-signal resume keywords
User-Centered DesignFigma PrototypingUser Research MethodsVisual Design SensibilityDesign Systems Familiarity

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
User-Centered DesignInteraction DesignWireframingPrototypingUsability TestingVisual DesignDesign SystemsUI PatternsAccessibility UnderstandingAI Tools Experience
Soft Skills
Effective CommunicationCollaborationProblem-SolvingCuriosityInitiative
Tools & Technologies
FigmaDesign SystemsAI Tools
Industry Keywords
Digital AdvertisingComplex WorkflowsData-Rich ApplicationsUser FlowsInteractive Prototypes

About the role

Key responsibilities & impact
  • Own a meaningful UX design project from discovery through solution development
  • Simplify complex workflows for advertisers, media owners, and internal teams planning, buying, managing, and optimizing digital advertising at scale
  • Conduct user research and usability testing to uncover user needs, evaluate concepts, and inform design decisions
  • Create user flows, wireframes, and interactive prototypes in Figma
  • Collaborate with Product Managers, Engineers, and Designers to understand requirements, present design decisions, and iterate on feedback
  • Contribute UI patterns, reusable components, and documentation to the design system
  • Work on advertising platforms, internal tools, or device monitoring experiences depending on priorities

Requirements

What you’ll need
  • At least 18 years of age
  • Legally authorized to work in the United States now and in the future
  • Must have one or more courses remaining in a Bachelors or Graduate degree program post internship
  • Foundational understanding of user-centered design, interaction design, and the UX process
  • Experience with Figma or similar tools to build wireframes, user flows, and interactive prototypes
  • Familiarity with user research methods and usability testing, and with turning feedback into better designs
  • Strong visual design sensibility and attention to detail
  • Effective communication, collaboration, and problem-solving skills
  • Curiosity to challenge assumptions, initiative to work independently, and openness to adapt to feedback
  • Portfolio or work samples demonstrating process, individual contribution, exploration and iteration, decision reasoning, and learning
  • Preferred: Experience designing complex workflows, dashboards, or data-rich applications
  • Preferred: Familiarity with design systems, reusable components, and UI pattern libraries
  • Preferred: Understanding of accessibility (WCAG basics) and inclusive design
  • Preferred: Experience using AI tools to support research, ideation, or design workflows
  • Preferred: Previous internship, collaborative academic project, or other hands-on design experience

Benefits

Comp & perks
  • 11-week paid learning experience
  • Relocation assistance for program participants who reside more than 50 miles from the internship location
  • Mentorship from experienced Product Designers
  • Hands-on training
  • Paid internship