Designer jobs in United States

Explore 683 matching jobs.

Velan Studios, Inc.

Level Designer

Velan Studios, Inc.

Posted: 10/22/2026
UnityUnreal Engine
Punch Studio

Surface Pattern, Print Designer

Punch Studio

Posted: 10/22/2026
Havenly Brands (Havenly, Interior Define, Burrow, The Citizenry, The Inside, and St. Frank)

Contract Interior Designer

Havenly Brands (Havenly, Interior Define, Burrow, The Citizenry, The Inside, and St. Frank)

Posted: 10/22/2026
MacOS
OpenAI

Service Designer, Support

OpenAI

Posted: 10/22/2026
Ford Motor Company

Product Development Engineer – Commercial Accessories, Design & Release

Ford Motor Company

Posted: 10/22/2026
Areya

Production Designer

Areya

Posted: 10/21/2026
Areya

Senior Designer

Areya

Posted: 10/21/2026
Earthbound

Designer, Cook & Dine

Earthbound

Posted: 10/21/2026
Ruekert & Mielke, Inc.

Civil Designer – Land Development

Ruekert & Mielke, Inc.

Posted: 10/21/2026
American Electric Power

Designer

American Electric Power

Posted: 10/21/2026
Superpower

Email Designer

Superpower

Posted: 10/21/2026
Switching
Marvell Technology

Advanced Packaging Design – SI/PI Engineer

Marvell Technology

Posted: 10/21/2026
Assembly
AECOM

Secure Facilities Technical Design – Mission Critical

AECOM

Posted: 10/21/2026
HealthX Partners

Brand, Packaging & Creative Design Consultant

HealthX Partners

Posted: 10/21/2026
Gainwell Technologies

Associate Application Designer

Gainwell Technologies

Posted: 10/21/2026
PythonSQL
RealTruck, Inc.

Contract Designer, Installation Experience

RealTruck, Inc.

Posted: 10/21/2026
Puig

Technical Designer, Sweater/Knitwear

Puig

Posted: 10/21/2026
Ford Motor Company

Surface Designer

Ford Motor Company

Posted: 10/21/2026
TD

Business Data Designer

TD

Posted: 10/21/2026
AECOM

Senior Control System Designer, Data Centers

AECOM

Posted: 10/21/2026
Cyber Security
Velan Studios, Inc.

Level Designer

Velan Studios, Inc.
Posted 10/22/2026full-timeTroy • New York • United StatesMid-LevelSenior💰 $65,000 - $115,000 per yearWebsite
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Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in level design, including grey-boxing, gameplay mechanics, and visual storytelling, while collaborating effectively with cross-functional teams to create engaging and replayable game experiences.

Highest-signal resume keywords
Level Design ExperienceGrey-Boxing TechniquesPrototyping Gameplay IdeasFamiliarity With UnityExperience With 3D Art Tools

Tech Stack

Tools & technologies
UnityUnreal Engine

About the role

Key responsibilities & impact
  • Work closely with the Game Director and other Lead Designers to shape and implement compelling level and mission content
  • Own the entire development cycle of various game levels, from prototype phase to polished, shippable content
  • Greybox layouts to determine gameplay spaces, high-level pacing, and identify key moments
  • Collaborate with environment artists and Gameplay Programmers to generate expertly designed game spaces that deliver unique, replayable levels and missions
  • Help define and implement unique gameplay mechanics that fit different environments and biomes

Requirements

What you’ll need
  • 3+ years of design experience
  • At least one shipped title as a level designer
  • Experience grey-boxing to blockout of gameplay spaces and establishing landmarks
  • Ability to do quick prototypes to prove out gameplay ideas
  • A knack for visual storytelling
  • An understanding of level pacing and encounter design
  • Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal, or equivalent
  • Experience in creating Co-Op gameplay
  • Experience crafting cinematic gameplay moments, an eye for camera
  • Experience with procedurally-created level design systems
  • Experience seamlessly blending hand-made and procedural scenes
  • Familiarity with any major 3D art creation tool such as Maya or Blender
  • Other areas of design expertise (systems, combat, etc.) to contribute on different teams and projects
  • Hybrid or onsite position; hybrid schedule requires 3 days a week in studio

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Level DesignGameplay MechanicsGrey-BoxingPrototypingEncounter DesignProcedural Level DesignCinematic GameplayVisual StorytellingCo-Op Gameplay DesignScripting
Soft Skills
CollaborationCreativityAttention To Detail
Tools & Technologies
UnityUnreal EngineMayaBlender
Industry Keywords
Game DesignGameplay SpacesLevel PacingHybrid Work Environment3D Art Creation