Director jobs in Canada
Explore 131 matching jobs.
Game Director
Netflix
Posted: 10/20/2026Unreal Engine
Director, Utility Field Services
Shermco Industries
Posted: 10/20/2026Director of Information Technology
STACK IT Recruitment
Posted: 10/20/2026CloudCyber Security
Director, Strategic Alliances
CoLab Software
Posted: 10/19/2026Director, Site Management – Monitoring
AstraZeneca
Posted: 10/19/2026Director, Global Accounts
Vantage
Posted: 10/19/2026Director, Global Accounts
Vantage
Posted: 10/19/2026Director, Business and Process Optimization – Pharmacovigilance
ERGOMED
Posted: 10/19/2026Senior Clinic Director – Phase I CRU
Lifelancer
Posted: 10/17/2026Director, Product Innovation – 16 Month Contract
SAJE SRL
Posted: 10/17/2026Regional Director
Fortive
Posted: 10/17/2026SFDC
Studio Director
NewWorld
Posted: 10/16/2026Senior Clinic Director – Phase I CRU
Fortrea
Posted: 10/16/2026Director, Tier 1 Supervision
iA Financial Group (Industrial Alliance)
Posted: 10/16/2026Project Director – Minerals & Metals
Wood
Posted: 10/16/2026Director, Institutional Investor Relations
Invest X
Posted: 10/15/2026Associate Director, Digital & Direct Fundraising
UJA-Federation of New York
Posted: 10/15/2026CloudDart
Director, Merchandising
Knix
Posted: 10/15/2026Associate Director, Government Funds
BDC
Posted: 10/15/2026Assistant Director of Care
Trevor Frances Recruitment
Posted: 10/15/2026Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive experience in game design leadership, particularly in action-adventure genres, with hands-on proficiency in Unreal Engine 5 for gameplay feature implementation. Capable of managing multiple design teams while providing strategic direction and fostering creative feedback.
Highest-signal resume keywords
Game Director ExperienceUnreal Engine 5 ProficiencyAction-Adventure ExpertiseProject Management SkillsCreative Feedback Delivery
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Oversee the design quality of all projects running in parallel and act as the final point of escalation for design issues
- Champion and continuously iterate on each project's core design vision with project leadership
- Work directly in Unreal Engine 5 to prototype, tune, or adjust gameplay features and systems
- Guide design across a wide variety of genres and adapt approaches to genre and audience
- Partner with discipline directors to align vision, scope, and process across projects
- Establish consistent design documentation, review processes, and quality bars across SPIN's portfolio
- Manage, mentor, and set direction for designers across SPIN projects
- Provide clear, consistent creative and managerial feedback that elevates designers' work
Requirements
What you’ll need- At least 15 years of experience in the games industry, including at least 5 years in a Game Director role
- Has shipped at least one title as Game Director
- Deep expertise in action-adventure
- Demonstrated ability to work across a wide variety of genres beyond action-adventure
- Hands-on proficiency in Unreal Engine 5, with the ability to directly implement or tune gameplay features when needed
- Proven experience managing multiple projects and design teams in parallel
- Strong track record of delivering clear, consistent creative and managerial feedback that elevates the work of others
- Comfortable operating at both a high strategic level and a low, detailed implementation level depending on project needs
- Thrives in a fast-moving, prototype-first environment where scope and direction can evolve quickly
- Strong communicator who can translate complex design ideas for engineers, artists, and stakeholders alike
- Resume required
- Portfolio examples are welcomed
- Must be willing to travel for work-related events around the world
Benefits
Comp & perks- Supplemental Health and Dental Plans
- Mental Health support
- RRSP Retirement Plan with employer match
- Stock Option Program
- Disability Programs
- Family-forming benefits
- Life and Serious Injury Benefits
- Paid leave of absence programs
- Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off
- Full-time salaried employees are immediately entitled to flexible time off
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Game DesignGameplay Feature ImplementationPrototypingDesign DocumentationQuality Assurance
Soft Skills
Strong CommunicationMentoringCreative LeadershipAdaptabilityCollaboration
Tools & Technologies
Unreal Engine 5
Industry Keywords
Games IndustryAction-AdventureDesign VisionProject ScopeDesign Teams
